03515nam a2200421 a 4500001001000000003000700010005001700017006001900034007001500053008004100068020003600109020002700145035002200172035002300194035002500217035002100242040004100263050002200304082002200326100004700348245015300395260005600548300002200604504006400626505165900690590014702349650008902496650009002585650007902675650005402754650005002808650004402858655002902902710002702931797002002958856009602978999001903074EBC227500MiAaPQ20250821100105.0m o d | cr cnu||||||||011101s2002 nju ob 001 0 eng  a9781410612366q(electronic bk.) z9780805835304q(print) a(MiAaPQ)EBC227500 a(Au-PeEL)EBL227500 a(CaPaEBR)ebr10118423 a(OCoLC)475934477 aMiAaPQbengerdaepncMiAaPQdMiAaPQ 4aPE1404b.C35 20020 a808/.042/07112211 aCasanave, Christine Pearson,d1944-98321410aWriting gamesh[electronic resource] :bmulticultural case studies of academic literacy practices in higher education /cChristine Pearson Casanave. aMahwah, N.J. :bLawrence Erlbaum Associates,c2002. axx, 316 p. 24 cm. aIncludes bibliographical references (p. 291-306) and index.8 aMachine generated contents note: 1. GAMES AND FRAMES: WHEN WRITING IS MORE THAN 1 -- WRITING -- A Word on Frames 1 -- Common Sense Beginnings 3 -- Framing in the Voices of Others 13 -- Assumptions: The End of the Beginning 29 -- Case Study Methodology 31 -- 2. THE BEGINNINGS OF CHANGE: LEARNING AND TEACHING 35 -- UNDERGRADUATE ACADEMIC LITERACY GAMES -- Clueless 35 -- Published Studies 37 -- Case Study: Communities of Practice? Game Strategies -- in Two Teachers' EAP Classes in a Japanese University 53 -- Chapter Reflections 78 -- 3. STEPPING INTO THE PROFESSION: WRITING GAMES 8 2 -- IN MASTERS PROGRAMS -- From Observer to Participant 82 -- Published Studies 84 -- Case Study: Five Masters Students Step Into the Second -- Language Education Profession 92 -- Chapter Reflections 128 -- 4. REDEFINING THE SELF: THE UNSETTLING DOCTORAL 13 4 -- PROGRAM GAME -- From Clarity to Confusion 134 -- Published Studies 136 -- Case Study: Virginia: Not Her Kind of Game 149 -- Chapter Reflections 176 -- 5. JUGGLING AND BALANCING GAMES OF BILINGUAL FACULTY 17 8 -- Personal Reflections on Multilingualism 178 -- Published Studies 181 -- Case Study: The Juggling Games of Bilingual Faculty 191 -- Chapter Reflections 216 -- 6. BENDING THE RULES 220 -- Conforming and Resisting 220 -- Published Studies 225 -- Case Study: Author-Editor Games in the Construction -- of Unconventional Textual Identities 233 -- The Authors 235 -- Issues 238 -- Chapter Reflections 254 -- 7. THE PARADOXICAL EFFORT AFTER COHERENCE IN 256 -- ACADEMIC WRIING GAMES -- Games, Transitions, and Identity Revisited 260 -- Effort After Coherence 265 -- The End and the Continuation 279. aElectronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. 0aEnglish languagexRhetoricxStudy and teachingxSocial aspectsvCase studies.983215 0aEnglish languagexStudy and teaching (Higher)xForeign speakersvCase studies.983216 0aAcademic writingxStudy and teachingxSocial aspectsvCase studies.983217 0aSecond language acquisitionvCase studies.983218 0aMulticultural educationvCase studies.983219 0aEducational gamesvCase studies.983220 4aElectronic books.9351422 aProQuest (Firm)9832212 aProQuest (Firm)40uhttps://ebookcentral.proquest.com/lib/kuct-ebooks/detail.action?docID=227500zClick to View c228366d228366