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001 EBC227500
003 MiAaPQ
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006 m o d |
007 cr cnu||||||||
008 011101s2002 nju ob 001 0 eng
020 _a9781410612366
_q(electronic bk.)
020 _z9780805835304
_q(print)
035 _a(MiAaPQ)EBC227500
035 _a(Au-PeEL)EBL227500
035 _a(CaPaEBR)ebr10118423
035 _a(OCoLC)475934477
040 _aMiAaPQ
_beng
_erda
_epn
_cMiAaPQ
_dMiAaPQ
050 4 _aPE1404
_b.C35 2002
082 0 _a808/.042/0711
_221
100 1 _aCasanave, Christine Pearson,
_d1944-
_983214
245 1 0 _aWriting games
_h[electronic resource] :
_bmulticultural case studies of academic literacy practices in higher education /
_cChristine Pearson Casanave.
260 _aMahwah, N.J. :
_bLawrence Erlbaum Associates,
_c2002.
300 _axx, 316 p. 24 cm.
504 _aIncludes bibliographical references (p. 291-306) and index.
505 8 _aMachine generated contents note: 1. GAMES AND FRAMES: WHEN WRITING IS MORE THAN 1 -- WRITING -- A Word on Frames 1 -- Common Sense Beginnings 3 -- Framing in the Voices of Others 13 -- Assumptions: The End of the Beginning 29 -- Case Study Methodology 31 -- 2. THE BEGINNINGS OF CHANGE: LEARNING AND TEACHING 35 -- UNDERGRADUATE ACADEMIC LITERACY GAMES -- Clueless 35 -- Published Studies 37 -- Case Study: Communities of Practice? Game Strategies -- in Two Teachers' EAP Classes in a Japanese University 53 -- Chapter Reflections 78 -- 3. STEPPING INTO THE PROFESSION: WRITING GAMES 8 2 -- IN MASTERS PROGRAMS -- From Observer to Participant 82 -- Published Studies 84 -- Case Study: Five Masters Students Step Into the Second -- Language Education Profession 92 -- Chapter Reflections 128 -- 4. REDEFINING THE SELF: THE UNSETTLING DOCTORAL 13 4 -- PROGRAM GAME -- From Clarity to Confusion 134 -- Published Studies 136 -- Case Study: Virginia: Not Her Kind of Game 149 -- Chapter Reflections 176 -- 5. JUGGLING AND BALANCING GAMES OF BILINGUAL FACULTY 17 8 -- Personal Reflections on Multilingualism 178 -- Published Studies 181 -- Case Study: The Juggling Games of Bilingual Faculty 191 -- Chapter Reflections 216 -- 6. BENDING THE RULES 220 -- Conforming and Resisting 220 -- Published Studies 225 -- Case Study: Author-Editor Games in the Construction -- of Unconventional Textual Identities 233 -- The Authors 235 -- Issues 238 -- Chapter Reflections 254 -- 7. THE PARADOXICAL EFFORT AFTER COHERENCE IN 256 -- ACADEMIC WRIING GAMES -- Games, Transitions, and Identity Revisited 260 -- Effort After Coherence 265 -- The End and the Continuation 279.
590 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aEnglish language
_xRhetoric
_xStudy and teaching
_xSocial aspects
_vCase studies.
_983215
650 0 _aEnglish language
_xStudy and teaching (Higher)
_xForeign speakers
_vCase studies.
_983216
650 0 _aAcademic writing
_xStudy and teaching
_xSocial aspects
_vCase studies.
_983217
650 0 _aSecond language acquisition
_vCase studies.
_983218
650 0 _aMulticultural education
_vCase studies.
_983219
650 0 _aEducational games
_vCase studies.
_983220
655 4 _aElectronic books.
_935142
710 2 _aProQuest (Firm)
_983221
797 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/kuct-ebooks/detail.action?docID=227500
_zClick to View
999 _c228366
_d228366